Issue 18: diff visionOS


Let's Vision 2025

Last week Let's Vision 2025 conference was held in Shanghai. I've been told there were well over 2,500 attendees. That's approaching WWDC numbers! Last year I was invited to be a speaker in Beijing, at what would be the first conference in the world based around the Vision Pro. This year's conference was expanded to other Apple technologies, and attendees saw talks some of the speakers I met in 2024, and this year added Paul Hudson and Ryan McLeod creator of the ADA winning app Blackbox. Apple was in attendance both years. This year Linda Dong and Sarah McClanahan, both Apple Vision Pro Design evangelists from Cupertino joined Oliver Weidlich, Wu Xu, Yuki Kobayashi and Yinglong Zeng on a panel about the future of spacial computing. Sounds like it was a great conference.

I'll post the videos when they come out in a few weeks.

Did You Miss "Create Interactive Stories for Apple Vision Pro"?

At the end of February, Apple also held a one day event, in-person and online on a day covering designing stories for Vision Pro in Cupertino. Apple is sending Serenity Caldwell, Patrick Mullen and Rose Thomas to SXSW on March 11, 2025 to present the material again.

I attended the Cupertino version online and I can tell you, while it was geared toward designing for Vision Pro, it was extremely insightful. I found the session on how Apple built the Environments enlightening, as it covered some of the mysteries and optimizations need to put Vision Pro users on The Moon or at Lake Hood.

If you missed the Cupertino event, you can catch it an SXSW.
Create Interactive Stories for Apple Vision Pro at SXSW

Apple Vision Pro developer labs - Toronto

My journey with the Apple Vision Pro began in August 2023 when I attended Apple Vision Pro developer labs at Apple Park, Cupertino. I got to spend the day, with my own code and my Mac on the pre-release device. It was life changing in countless ways.

Apple is bringing the Apple Vision Pro developer labs to Toronto again in March and April. Even if you're mildly interested in developing for Vision Pro, I highly recommend that you take advantage of this opportunity.

Apple Vision Pro developer labs - Toronto

Spatial Rendering for Apple Vision Pro

Thanks to Dave Verver's iOS Dev Weekly newsletter I found out about this repo, and the talk that Warren Moore gave on a Swift-based render for Vision Pro, using Metal and ARKit.
Spatial Rendering for Apple Vision Pro with ARKit, Metal, and Compositor Services by Warren Moore

Deep Water Solo: Apple Immersive Adventure

Last week we got a new Apple Immersive Adventure, Episode 4, Deep Water Solo. As it says on the tin, "Scale the craggy seaside cliffs of Mallorca, Spain, with world-class climber Kai Lightner as he makes a risky free-solo ascent on Cova del Diablo."

Deep Water Solo

See you in the future!

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Xcode 26 Persona now uses Gaussian Splats for better rendering. One Week with Vision Pro M5 It’s been a week since I got my new Vision Pro M5 — the second configuration from Apple — and I’m ready to share my impressions. TL;DR: It’s noticeably sharper and faster than the original Vision Pro. It’s a great choice for first-time Vision Pro buyers, or for developers and those working with Apple Intelligence, which is ~50% faster, and 3rd-party apps are now up to 2x faster. The Vision Pro M5 is an...

Source: Apple. The image of the Vision Pro M5 is spatial on the press release. Vision Pro with M5 On October 15, 2025 Apple Newsroom announced the new Vision Pro upgraded with M5 and a new Dual Knit Band. This announcement has been anticipated for some months due the rumour mill, sparked by some tech pundits known for leaking hardware news. Along with the press release for the M5, they also announced the MacBook Pro 14 powered with the M5. In the rumour mill, there's word of an updated iPad...

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source: Apple showing the beta and Persona 1.0 (left) visionOS 26 - release It’s been a minute since WWDC25 where we learned that visionOS design leads the way to Apple’s platforms, with the introduction of Liquid Glass. The UI metaphors we’ve been dealing with for the past 18 months are available on your iOS, watchOS and tvOS devices; round buttons, transparency, and glassy surfaces. Now that visionOS is released you can try all of the new features. Here are some on my faves. Super Realistic...