Issue 18: diff visionOS


Let's Vision 2025

Last week Let's Vision 2025 conference was held in Shanghai. I've been told there were well over 2,500 attendees. That's approaching WWDC numbers! Last year I was invited to be a speaker in Beijing, at what would be the first conference in the world based around the Vision Pro. This year's conference was expanded to other Apple technologies, and attendees saw talks some of the speakers I met in 2024, and this year added Paul Hudson and Ryan McLeod creator of the ADA winning app Blackbox. Apple was in attendance both years. This year Linda Dong and Sarah McClanahan, both Apple Vision Pro Design evangelists from Cupertino joined Oliver Weidlich, Wu Xu, Yuki Kobayashi and Yinglong Zeng on a panel about the future of spacial computing. Sounds like it was a great conference.

I'll post the videos when they come out in a few weeks.

Did You Miss "Create Interactive Stories for Apple Vision Pro"?

At the end of February, Apple also held a one day event, in-person and online on a day covering designing stories for Vision Pro in Cupertino. Apple is sending Serenity Caldwell, Patrick Mullen and Rose Thomas to SXSW on March 11, 2025 to present the material again.

I attended the Cupertino version online and I can tell you, while it was geared toward designing for Vision Pro, it was extremely insightful. I found the session on how Apple built the Environments enlightening, as it covered some of the mysteries and optimizations need to put Vision Pro users on The Moon or at Lake Hood.

If you missed the Cupertino event, you can catch it an SXSW.
Create Interactive Stories for Apple Vision Pro at SXSW

Apple Vision Pro developer labs - Toronto

My journey with the Apple Vision Pro began in August 2023 when I attended Apple Vision Pro developer labs at Apple Park, Cupertino. I got to spend the day, with my own code and my Mac on the pre-release device. It was life changing in countless ways.

Apple is bringing the Apple Vision Pro developer labs to Toronto again in March and April. Even if you're mildly interested in developing for Vision Pro, I highly recommend that you take advantage of this opportunity.

Apple Vision Pro developer labs - Toronto

Spatial Rendering for Apple Vision Pro

Thanks to Dave Verver's iOS Dev Weekly newsletter I found out about this repo, and the talk that Warren Moore gave on a Swift-based render for Vision Pro, using Metal and ARKit.
Spatial Rendering for Apple Vision Pro with ARKit, Metal, and Compositor Services by Warren Moore

Deep Water Solo: Apple Immersive Adventure

Last week we got a new Apple Immersive Adventure, Episode 4, Deep Water Solo. As it says on the tin, "Scale the craggy seaside cliffs of Mallorca, Spain, with world-class climber Kai Lightner as he makes a risky free-solo ascent on Cova del Diablo."

Deep Water Solo

See you in the future!

569 Logan Ave, Toronto, ON M4K 3B6
Unsubscribe · Preferences

diff visionOS - iT Guy Technologies

I'm a podcaster, educator, and other who loves to talk about mobile & XR technology, design, and business & entrepreneurship. Subscribe to my newsletter. Check your spam folder for a confirmation email and whitelist it-guy.com

Read more from diff visionOS - iT Guy Technologies

WWDC 2025 & visionOS 3.0 I don't know about you but I find the socials flooded with substance-less click-bate posts about future tech to be disingenuous. Unless you are new to developing in the Apple ecosphere (Welcome if you are new), you would know that Apple announces new tech and operating systems every year at WWDC. In the Before Time, Steve Jobs would announce new tech at the January MacWorld conference keynote, but starting around the iPhone 4 introduction on June 7, 2010, the WWDC...

Me wearing my first Vision Pro at the Rochester NY Apple Store One Year With Apple Vision Pro It's been just over a year for early adopters of the Apple Vision Pro. I think for the majority of users it's been an amazing change for how we work and consume media. The bandwagon jumpers all returned their devices after the 14 day cooling off period. Like any new device it has its detractors, but I think a lot of us realize that Apple positioned the device as a Pro purchase to introduce this...

Early XR prototype? The Arnolfini Portrait by Jan Van Eyck is probably the one of the first extended reality proof of concepts I saw. The truth is that an artists prowess was in depicting reality, before photography was invented. Still I was inspired by this artwork's attention to detail and trompe l'oeil ('fool the eye"). NVIDIA Adopts Vision Pro with it's Issac Groot AI Enabled Robots Unveiled at CES earlier this month, NVIDIA's keynote introduced several amazing new features, but Issac...